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Dive report

Dev Server

Offline 77.169.229.66:28015 checked 1d ago

Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#7,136ranktop 32%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held80%else halves by day 4

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:32 UTC3d ago 1 – running 0
Sun 11 Oct, 07:33 UTC6d ago 1 held half 3.3 days 1
Sun 4 Oct, 19:16 UTC13d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW16d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC21d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC23d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC32d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Dev Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Dev Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Dev Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Dev Server?

No region comes from Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 77.169.229.66:28015.

What's the uptime like for Dev Server?

Right now Dev Server is offline, having last been seen 46 hours ago. It was up 11% of the time over the last full 7 days, 19 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Dev Server on?

The version on Dev Server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Dev Server follow for wipes?

No next wipe can be predicted for Dev Server, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 13 hours is how long ago this world came into being.

What happens on wipe day at Dev Server?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 80% of recent wipes. By day 4, the pop had dropped under half.

Settings and map

Which rules and settings is Dev Server running?

Its name does not state a gather rate for Dev Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Dev Server?

A procedural map, generated by the game, is in play on Dev Server.

Player count

How many players are on Dev Server?

Dev Server was last seen 46 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.

What position does Dev Server hold in the server rankings?

Over the last seven days, Dev Server is #7,136 by player hours, among the top 32% of all ranked servers.

Join info

What's the way to join Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.169.229.66:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.