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Dive report

RadarTest

Offline 77.20.252.163:28015 checked 24d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,393ranktop 66%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 6 Sep, 11:57 UTC41d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RadarTest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RadarTest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RadarTest?

The server browser shows these tags for RadarTest: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is RadarTest in?

There is no published region for RadarTest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 77.20.252.163:28015.

How reliable is RadarTest?

RadarTest is down at the moment; it was last up 24 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 14 September 2026 is when Rust Going Deep first saw it.

What Rust version is RadarTest on?

The version on RadarTest is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does RadarTest wipe?

Too few wipes are on record for RadarTest to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 41 days 20 hours.

Settings and map

What settings and rules have been applied to RadarTest?

Its name does not state a gather rate for RadarTest. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RadarTest?

RadarTest uses a game-generated procedural map.

Player stats

How many players are on RadarTest?

The last sighting of RadarTest was 24 days 9 hours ago; it is offline right now.

What position does RadarTest hold in the server rankings?

Over the last seven days, RadarTest is #14,393 by player hours, among the top 66% of all ranked servers.

How to join

What's the way to join RadarTest?

Open Rust and press F1, then type client.connect 77.20.252.163:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build This server runs build 162929.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.