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Dive report

test a couple of things server

Offline 77.222.156.99:28015 checked 10h ago

Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#11,559ranktop 52%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does test a couple of things server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test a couple of things server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on test a couple of things server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list test a couple of things server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find test a couple of things server?

test a couple of things server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 77.222.156.99:28015.

What's the uptime like for test a couple of things server?

The server test a couple of things server is not reachable at the moment; the last sighting was 10 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What is the Rust version for test a couple of things server?

The version on test a couple of things server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does test a couple of things server wipe?

test a couple of things server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 36 hours ago.

Rules and settings

What settings and rules have been applied to test a couple of things server?

The name of test a couple of things server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on test a couple of things server?

test a couple of things server uses a game-generated procedural map.

Player count

Is test a couple of things server busy?

test a couple of things server was last seen 10 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 18:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does test a couple of things server hold in the server rankings?

For player hours in the last seven days, test a couple of things server ranks #11,559, within the top 52% of ranked servers.

Join info

How do you get into test a couple of things server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.222.156.99:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.