TEST
Offline 77.43.208.61:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 123/ 200
- 311/ 350
- 245/ 275
- 763/ 800
- 108/ 200
- 251/ 275
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165405 (Build): This server runs build 165405; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list TEST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is TEST in?
There is no published region for TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 77.43.208.61:28015.
What's the uptime like for TEST?
Right now TEST is offline, having last been seen 24 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2633 and build 165405, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 24 days 13 hours ago.
Map and rules
What settings are in place on TEST?
The name of TEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TEST?
The map on TEST is procedural, made by the game.
Population
Is TEST busy?
The last sighting of TEST was 24 days 13 hours ago; it is offline right now.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #13,182 by player hours, among the top 61% of all ranked servers.
Join info
How do you get into TEST?
Open Rust and press F1, then type client.connect 77.43.208.61:28015. Alternatively, click Launch Rust on this page to join via Steam.