TEST
Offline 78.177.141.11:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is TEST in?
There is no published region for TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 78.177.141.11:28015.
How reliable is TEST?
Right now TEST is offline, having last been seen 3 days 22 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 October 2026.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 4 days ago.
Rules and settings
What settings are in place on TEST?
Its name does not state a gather rate for TEST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TEST?
The map on TEST is procedural, made by the game.
Player stats
Is TEST busy?
TEST was last seen 3 days 22 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What position does TEST hold in the server rankings?
For player hours in the last seven days, TEST ranks #12,769, within the top 58% of ranked servers.
Getting in
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 78.177.141.11:28015. Or click Launch Rust on this page to open the game through Steam and connect.