Vanilla PvE, but...
Online 78.29.13.139:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:45 UTC, in 11d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 7hThu 29 Oct, 16:45 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 25d 7hThu 12 Nov, 16:45 UTC
- 39d 7hThu 26 Nov, 16:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC2d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW16d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC26d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 159/ 2000
- 250/ 2000
- 50/ 200
- 55/ 250
- 118/ 200
- 32/ 200
Quick answers
Tags and listings
Where does Vanilla PvE, but... appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Vanilla PvE, but...: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on Vanilla PvE, but...?
Vanilla PvE, but...'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp13 (Max players): The slot count is 13; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on Vanilla PvE, but...?
The last 48 hours saw an average of 130 server fps, never dropping below 84. The entity count reached a high of 131,951, covering buildings, deployables and everything else. Memory use peaked at 4,037 MB. Players experience lag when fps drops and entities climb.
Where can you find Vanilla PvE, but...?
There is no published region for Vanilla PvE, but.... Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 78.29.13.139:28015.
What's the uptime like for Vanilla PvE, but...?
Vanilla PvE, but... is live as of this check. According to its reported uptime, the last restart was about 4 hours ago. It was up 98% of the time over the last full 7 days, 165 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.
What is the Rust version for Vanilla PvE, but...?
The version on Vanilla PvE, but... is Rust network protocol 2634 and build 167584, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Vanilla PvE, but... follow for wipes?
With too few wipes recorded for Vanilla PvE, but... to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 16:45 UTC is when the next wipe is due. 2 days 16 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
What can you expect on wipe day at Vanilla PvE, but...?
Across its recent wipes, the average busiest point drew 10 players. On the latest wipe, 47 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 3.5, the pop had dropped under half.
Rules and settings
What settings and rules have been applied to Vanilla PvE, but...?
No gather rate appears in the name of Vanilla PvE, but.... The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Vanilla PvE, but...?
The map on Vanilla PvE, but... is procedural and size 4,500, generated by the game with seed 27051999. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Vanilla PvE, but... busy?
Right now 8 players are on Vanilla PvE, but..., which has 13 slots. The seven-day average is 2 players, with a peak of 12. The busiest point in the last 48 hours was 15:00 UTC, averaging 10 players.
What's Vanilla PvE, but...'s rank among Rust servers?
Over the last seven days, Vanilla PvE, but... is #2,124 by player hours, among the top 10% of all ranked servers.
Getting in
What's the way to join Vanilla PvE, but...?
To join, open Rust, hit F1, and enter client.connect 78.29.13.139:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/khgSbbBgEW is its website.
