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Dive report

Vanilla PvE, but...

Online 78.29.13.139:28015 checked 9m ago

biweekly wipes moddedoxidepve
Drop in
8/ 13 players now 62% full
27-day averagepeak 12
#2,124ranktop 10%
2d agolast wipebiweekly schedule
11d 7hnext wipeThu 29 Oct, 16:45 UTC

Players

AveragePeak
0510152010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 11d 7h. Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 11d 7h
    Thu 29 Oct, 16:45 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 7h
    Thu 12 Nov, 16:45 UTC
  • 39d 7h
    Thu 26 Nov, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC2d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW16d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC26d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Vanilla PvE, but... appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Vanilla PvE, but...: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Vanilla PvE, but...?

Vanilla PvE, but...'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp13 (Max players): The slot count is 13; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Vanilla PvE, but...?

The last 48 hours saw an average of 130 server fps, never dropping below 84. The entity count reached a high of 131,951, covering buildings, deployables and everything else. Memory use peaked at 4,037 MB. Players experience lag when fps drops and entities climb.

Where can you find Vanilla PvE, but...?

There is no published region for Vanilla PvE, but.... Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 78.29.13.139:28015.

What's the uptime like for Vanilla PvE, but...?

Vanilla PvE, but... is live as of this check. According to its reported uptime, the last restart was about 4 hours ago. It was up 98% of the time over the last full 7 days, 165 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.

What is the Rust version for Vanilla PvE, but...?

The version on Vanilla PvE, but... is Rust network protocol 2634 and build 167584, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Vanilla PvE, but... follow for wipes?

With too few wipes recorded for Vanilla PvE, but... to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 16:45 UTC is when the next wipe is due. 2 days 16 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at Vanilla PvE, but...?

Across its recent wipes, the average busiest point drew 10 players. On the latest wipe, 47 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 3.5, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to Vanilla PvE, but...?

No gather rate appears in the name of Vanilla PvE, but.... The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Vanilla PvE, but...?

The map on Vanilla PvE, but... is procedural and size 4,500, generated by the game with seed 27051999. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Vanilla PvE, but... busy?

Right now 8 players are on Vanilla PvE, but..., which has 13 slots. The seven-day average is 2 players, with a peak of 12. The busiest point in the last 48 hours was 15:00 UTC, averaging 10 players.

What's Vanilla PvE, but...'s rank among Rust servers?

Over the last seven days, Vanilla PvE, but... is #2,124 by player hours, among the top 10% of all ranked servers.

Getting in

What's the way to join Vanilla PvE, but...?

To join, open Rust, hit F1, and enter client.connect 78.29.13.139:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/khgSbbBgEW is its website.

What each one means

Server tags

Published as mp13,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp13
Max players The slot count is 13.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.