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Dive report

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 10m ago

biweekly wipes vanillaoxide
Drop in
0/ 100 players now 0% full
17-day averagepeak 7
#2,784ranktop 13%
2d agolast wipebiweekly schedule
18d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 21h
    Thu 12 Nov, 23:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:09 UTC2d ago 7 – running 0
Thu 1 Oct, 23:18 UTC FW16d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC30d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Classic|No mods[Viking] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Classic|No mods[Viking]: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on Classic|No mods[Viking]?

The server browser shows these tags for Classic|No mods[Viking]: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): The plugin framework here is Oxide (uMod). At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Classic|No mods[Viking] perform?

The last 48 hours saw an average of 81 server fps, never dropping below 10. The entity count reached a high of 117,711, covering buildings, deployables and everything else. Memory use peaked at 4,345 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Classic|No mods[Viking]?

There is no published region for Classic|No mods[Viking]. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 78.29.14.210:28015.

How reliable is Classic|No mods[Viking]?

Classic|No mods[Viking] is up and reachable at the moment. According to its reported uptime, the last restart was about 47 minutes ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Classic|No mods[Viking]?

Rust network protocol 2634 and build 167781 is what Classic|No mods[Viking] runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Classic|No mods[Viking] follow for wipes?

The wipe rhythm for Classic|No mods[Viking] is every 4 weeks on Thursday at 23:09 UTC. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 2 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at Classic|No mods[Viking]?

Across its recent wipes, the average busiest point drew 7 players. The peak crowd on the latest wipe came 13 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 8.5.

Map and rules

Which rules and settings is Classic|No mods[Viking] running?

No gather rate appears in the name of Classic|No mods[Viking]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. You will find Oxide plugins installed. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

Which map is active on Classic|No mods[Viking]?

The map on Classic|No mods[Viking] is procedural and size 4,500, generated by the game with seed 1299641065. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Classic|No mods[Viking]?

Right now 0 players are on Classic|No mods[Viking], which has 100 slots. For the past week, players averaged 1 with a high of 7. The busiest point in the last 48 hours was 12:00 UTC, averaging 6 players.

Where does Classic|No mods[Viking] sit in the rankings?

Over the last seven days, Classic|No mods[Viking] is #2,784 by player hours, among the top 13% of all ranked servers.

Getting in

What's the way to join Classic|No mods[Viking]?

To join, open Rust, hit F1, and enter client.connect 78.29.14.210:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://m.vk.com/rust_vikings is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.