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Dive report

Syktyvkar_mod

Offline 78.36.107.54:28014 checked 2d ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
4d agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Syktyvkar_mod appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Syktyvkar_mod are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What's the meaning of the tags on Syktyvkar_mod?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Syktyvkar_mod puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Syktyvkar_mod in?

No region comes from Syktyvkar_mod. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 78.36.107.54:28014.

How reliable is Syktyvkar_mod?

Syktyvkar_mod is down at the moment; it was last up 2 days 9 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is Syktyvkar_mod on?

On Linux, Syktyvkar_mod runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Syktyvkar_mod wipe?

An estimate from the force wipe gives Syktyvkar_mod's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 8 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Rules and settings

Which rules and settings is Syktyvkar_mod running?

The name of Syktyvkar_mod contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

Which map is active on Syktyvkar_mod?

Syktyvkar_mod uses a procedural map of size 4,500 with seed 2040353777, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Syktyvkar_mod busy?

Syktyvkar_mod was last seen 2 days 9 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's Syktyvkar_mod's rank among Rust servers?

For player hours in the last seven days, Syktyvkar_mod ranks #15,850, within the top 72% of ranked servers.

Join info

What's the way to join Syktyvkar_mod?

To join, open Rust, hit F1, and enter client.connect 78.36.107.54:28014. Or click Launch Rust on this page to open the game through Steam and connect. https://rust-syktyvkar.ucoz.net/ is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.