test
Offline 78.39.13.35:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
The server browser shows these tags for test: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is test in?
test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 78.39.13.35:28015.
What's the uptime like for test?
test is down at the moment; it was last up 12 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 5 October 2026.
What Rust version is test on?
Rust network protocol 2633 and build 165217 is what test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does test wipe?
The wipes recorded for test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 17 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to test?
The name of test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on test?
A procedural map, generated by the game, is in play on test.
Player stats
What's the population like on test?
The last sighting of test was 12 days 20 hours ago; it is offline right now.
Where does test sit in the rankings?
For player hours in the last seven days, test ranks #15,962, within the top 71% of ranked servers.
Join info
How do you get into test?
To join, open Rust, hit F1, and enter client.connect 78.39.13.35:28015. Or click Launch Rust on this page to open the game through Steam and connect.