Testmops Staging
Online EU 78.47.21.235:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 411/ 425
- 591/ 600
- 697/ 750
- 223/ 250
- 301/ 325
- 520/ 550
Quick answers
Tags and filters
Where does Testmops Staging appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Testmops Staging are: EU Rust servers, live and Rust community servers, going deep. The server list shows it under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Testmops Staging?
Testmops Staging's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): The build number is 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does Testmops Staging perform?
Average server fps for the last 48 hours was 164, and the lowest was 124. The entity count reached a high of 71,000, covering buildings, deployables and everything else. Memory use peaked at 2,062 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Testmops Staging in?
The EU tag marks Testmops Staging as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 78.47.21.235:29015.
What's the uptime like for Testmops Staging?
Testmops Staging is live as of this check. According to its reported uptime, the last restart was about 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Testmops Staging on?
On Linux, Testmops Staging runs Rust network protocol 2635 and build 168330. The protocol must match to join; Steam will update your game.
Wipe info
When does Testmops Staging wipe?
The wipes recorded for Testmops Staging are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 10 hours is how long ago this world came into being.
What can you expect on wipe day at Testmops Staging?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is Testmops Staging running?
The name of Testmops Staging contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Testmops Staging?
Testmops Staging uses a procedural map of size 3,500 with seed 1660485855, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
What's the population like on Testmops Staging?
Out of 100 slots, 0 are filled on Testmops Staging right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 16:00 UTC drew the most players, 0 on average.
Where does Testmops Staging sit in the rankings?
Over the last seven days, Testmops Staging sits at #15,146 by player hours, among the top 69% of all ranked servers and #2,506 in Europe.
Getting in
How do you get into Testmops Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.47.21.235:29015. https://discord.com/invite/UNVRS is its website.
