LocalHost
Offline 78.61.155.150:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 286/ 300
- 255/ 275
- 781/ 800
- 114/ 200
- 112/ 250
Quick answers
Tags and listings
Where does LocalHost appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalHost are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LocalHost?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list LocalHost puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of LocalHost?
LocalHost does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 78.61.155.150:28015.
What's the uptime like for LocalHost?
LocalHost is down at the moment; it was last up 2 days 4 hours ago. In the last full 7 days, 25 of 168 hours were online, 15% uptime. The first sighting by Rust Going Deep was on 10 October 2026.
What Rust version is LocalHost on?
On Windows, LocalHost runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does LocalHost wipe?
The wipes recorded for LocalHost are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 6 hours.
Map and rules
What settings are in place on LocalHost?
Its name does not state a gather rate for LocalHost. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on LocalHost?
A procedural map, generated by the game, is in play on LocalHost.
Player count
How many players are on LocalHost?
The last sighting of LocalHost was 2 days 4 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's LocalHost's rank among Rust servers?
For player hours in the last seven days, LocalHost ranks #7,059, within the top 32% of ranked servers.
Join info
What's the process to join LocalHost?
To join, open Rust, hit F1, and enter client.connect 78.61.155.150:28015. Or click Launch Rust on this page to open the game through Steam and connect.