PVEZone Testing
Offline 78.63.13.236:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe · high confidence
Coming wipes
- 18d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW16d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:42 UTC16d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 85/ 200
- 43/ 200
- 57/ 100
- 63/ 200
- 91/ 125
- 41/ 150
Quick answers
Tags and search
Where does PVEZone Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PVEZone Testing are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on PVEZone Testing?
The server browser shows these tags for PVEZone Testing: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is PVEZone Testing in?
PVEZone Testing does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 78.63.13.236:28015.
Is PVEZone Testing up, and how often does it stay online?
PVEZone Testing is down at the moment; it was last up 2 days 22 hours ago. Over the past full 7 days it stayed up for 27 of 168 hours, or 16%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for PVEZone Testing?
The version on PVEZone Testing is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does PVEZone Testing wipe?
One wipe a month is all PVEZone Testing does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 5 hours ago. The tags list wipes scheduled every month.
What happens on wipe day at PVEZone Testing?
Across its recent wipes, the average busiest point drew 0 players. 13 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on PVEZone Testing?
Its name does not state a gather rate for PVEZone Testing. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player count
Is PVEZone Testing busy?
The last sighting of PVEZone Testing was 2 days 22 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What's PVEZone Testing's rank among Rust servers?
Over the last seven days, PVEZone Testing is #10,640 by player hours, among the top 48% of all ranked servers.
How to join
What's the way to join PVEZone Testing?
To join, open Rust, hit F1, and enter client.connect 78.63.13.236:28015. Or click Launch Rust on this page to open the game through Steam and connect.