Random Test Server
Offline 78.90.203.243:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 225/ 300
- 414/ 475
- 243/ 250
- 158/ 225
- 178/ 250
- 209/ 275
Quick answers
Tags and listings
Where does Random Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Random Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Random Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Random Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Random Test Server?
No region comes from Random Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 78.90.203.243:28015.
What's the uptime like for Random Test Server?
The server Random Test Server is not reachable at the moment; the last sighting was 27 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Random Test Server?
On Windows, Random Test Server runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Random Test Server wipe?
Random Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 27 days 1 hours ago.
Settings and map
What settings and rules have been applied to Random Test Server?
The name of Random Test Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Random Test Server?
Random Test Server uses a game-generated procedural map.
Player stats
Is Random Test Server busy?
The last sighting of Random Test Server was 27 days ago; it is offline right now.
Where does Random Test Server sit in the rankings?
Over the last seven days, Random Test Server is #14,369 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join Random Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.90.203.243:28015.