Local Custom Map
Offline 79.103.17.74:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 145/ 200
- 287/ 300
- 253/ 275
- 780/ 800
- 109/ 200
- 112/ 250
Quick answers
Tags and search
Where does Local Custom Map appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Custom Map are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Custom Map?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Local Custom Map puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Local Custom Map in?
No region comes from Local Custom Map. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 79.103.17.74:28015.
How reliable is Local Custom Map?
Right now Local Custom Map is offline, having last been seen 16 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for Local Custom Map?
On Windows, Local Custom Map runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Local Custom Map wipe?
The wipes recorded for Local Custom Map are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 15 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Local Custom Map running?
No gather rate appears in the name of Local Custom Map. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Population
How many players are on Local Custom Map?
The last sighting of Local Custom Map was 16 days 11 hours ago; it is offline right now.
Where does Local Custom Map sit in the rankings?
For player hours in the last seven days, Local Custom Map ranks #14,109, within the top 60% of ranked servers.
Join info
How do you get into Local Custom Map?
Open Rust and press F1, then type client.connect 79.103.17.74:28015. Alternatively, click Launch Rust on this page to join via Steam.