localserver228
Offline 79.126.113.153:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 318/ 350
- 254/ 275
- 127/ 200
- 130/ 200
- 160/ 250
Quick answers
Tags and filters
Where does localserver228 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry localserver228 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on localserver228?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list localserver228 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is localserver228 in?
No region comes from localserver228. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 79.126.113.153:28015.
What's the uptime like for localserver228?
The server localserver228 is not reachable at the moment; the last sighting was 8 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is localserver228 on?
Rust network protocol 2634 and build 166652 is what localserver228 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does localserver228 wipe?
Too few wipes are on record for localserver228 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 16 hours ago.
Settings and map
Which rules and settings is localserver228 running?
Its name does not state a gather rate for localserver228. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on localserver228?
A procedural map, generated by the game, is in play on localserver228.
Player stats
How many players are on localserver228?
localserver228 was last seen 8 days 7 hours ago and is offline as you read this.
What's localserver228's rank among Rust servers?
For player hours in the last seven days, localserver228 ranks #14,117, within the top 64% of ranked servers.
Getting in
How do you get into localserver228?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.126.113.153:28015.