RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and search
Where does RustRearm isolated staging capture appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustRearm isolated staging capture: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on RustRearm isolated staging capture?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168079 (Build): It's on build 168079; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list RustRearm isolated staging capture puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is RustRearm isolated staging capture in?
There is no published region for RustRearm isolated staging capture. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 79.127.169.15:28115.
How reliable is RustRearm isolated staging capture?
RustRearm isolated staging capture is down at the moment; it was last up 2 days 17 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.
What Rust version is RustRearm isolated staging capture on?
The version on RustRearm isolated staging capture is Rust network protocol 2635 and build 168079, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does RustRearm isolated staging capture wipe?
RustRearm isolated staging capture's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 19 hours.
What happens on wipe day at RustRearm isolated staging capture?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 3 hours in.
Map and rules
Which rules and settings is RustRearm isolated staging capture running?
No gather rate appears in the name of RustRearm isolated staging capture. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RustRearm isolated staging capture?
The map on RustRearm isolated staging capture is procedural, made by the game.
Population
Is RustRearm isolated staging capture busy?
Right now RustRearm isolated staging capture is offline, with its last appearance 2 days 17 hours ago. For the past week, players averaged 1 with a high of 1.
Where does RustRearm isolated staging capture sit in the rankings?
For player hours in the last seven days, RustRearm isolated staging capture ranks #10,989, within the top 50% of ranked servers.
Getting in
What's the way to join RustRearm isolated staging capture?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.127.169.15:28115.