#1 YamitoriTown | Moscow | RU | Modded x2
Offline 79.127.206.186:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 390/ 400
- 399/ 500
- 82/ 100
- 260/ 300
- 262/ 260
- 539/ 600
Quick answers
Tags and search
Where does #1 YamitoriTown | Moscow | RU | Modded x2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1 YamitoriTown | Moscow | RU | Modded x2: 2x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags on #1 YamitoriTown | Moscow | RU | Modded x2?
#1 YamitoriTown | Moscow | RU | Modded x2's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of #1 YamitoriTown | Moscow | RU | Modded x2?
The name of #1 YamitoriTown | Moscow | RU | Modded x2 points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 79.127.206.186:28015.
How reliable is #1 YamitoriTown | Moscow | RU | Modded x2?
#1 YamitoriTown | Moscow | RU | Modded x2 is down at the moment; it was last up 31 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is #1 YamitoriTown | Moscow | RU | Modded x2 on?
The version on #1 YamitoriTown | Moscow | RU | Modded x2 is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does #1 YamitoriTown | Moscow | RU | Modded x2 follow for wipes?
An estimate from the force wipe gives #1 YamitoriTown | Moscow | RU | Modded x2's next wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 31 days 14 hours. Its tags publish a wipe schedule that runs monthly.
Map and rules
What settings and rules have been applied to #1 YamitoriTown | Moscow | RU | Modded x2?
At 2x gather, #1 YamitoriTown | Moscow | RU | Modded x2 does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on #1 YamitoriTown | Moscow | RU | Modded x2?
#1 YamitoriTown | Moscow | RU | Modded x2 uses a game-generated procedural map.
Player stats
How many players are on #1 YamitoriTown | Moscow | RU | Modded x2?
#1 YamitoriTown | Moscow | RU | Modded x2 was last seen 31 days 13 hours ago and is offline as you read this.
Where does #1 YamitoriTown | Moscow | RU | Modded x2 sit in the rankings?
Over the last seven days, #1 YamitoriTown | Moscow | RU | Modded x2 is #15,519 by player hours, among the top – of all ranked servers.
How to join
What's the way to join #1 YamitoriTown | Moscow | RU | Modded x2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.127.206.186:28015.