Skip to the content
Dive report

[EU] Facepunch Staging

Online 79.137.98.9:28015 checked 12m ago

official monthly wipes vanilla
Drop in
2/ 350 players now 1% full
67-day averagepeak 19
#1,336ranktop 6%
23d agolast wipemonthly schedule
18d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak38players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  • 18d 11h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC10d ago 23 – running 5
Thu 24 Sep, 11:45 UTC23d ago 54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU] Facepunch Staging appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] Facepunch Staging are: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Staging?

A playrust.com hostname comes from [EU] Facepunch Staging and from 124 other servers we track, which points to one operator behind them.

What's the meaning of the tags on [EU] Facepunch Staging?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp350 (Max players): The slot count is 350; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168230 (Build): It's on build 168230; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^t (Tutorial on): This server offers Facepunch's tutorial for newcomers; sc2 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list [EU] Facepunch Staging puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [EU] Facepunch Staging perform?

The last 48 hours saw an average of 145 server fps, never dropping below 128. The entity count reached a high of 114,000, covering buildings, deployables and everything else. 4,909 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find [EU] Facepunch Staging?

There is no region tag on [EU] Facepunch Staging, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 79.137.98.9:28015.

How reliable is [EU] Facepunch Staging?

[EU] Facepunch Staging is live as of this check. Its reported uptime shows a restart about 44 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [EU] Facepunch Staging?

The version on [EU] Facepunch Staging is Rust network protocol 2635 and build 168230, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [EU] Facepunch Staging follow for wipes?

One wipe a month is all [EU] Facepunch Staging does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 23 days 19 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What happens on wipe day at [EU] Facepunch Staging?

Recent wipes have averaged a busiest crowd of 38 players. On the latest wipe, 11 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 8, the pop had dropped under half.

Map and rules

What settings are in place on [EU] Facepunch Staging?

No gather rate appears in the name of [EU] Facepunch Staging. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It appears under Official in the game. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on [EU] Facepunch Staging?

[EU] Facepunch Staging uses a procedural map of size 4,300 with seed 1641015675, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on [EU] Facepunch Staging?

Right now 2 players are on [EU] Facepunch Staging, which has 350 slots. The seven-day average is 6 players, with a peak of 19. Over the last 48 hours, 13:00 UTC drew the most players, 10 on average.

Where does [EU] Facepunch Staging sit in the rankings?

Over the last seven days, [EU] Facepunch Staging is #1,336 by player hours, among the top 6% of all ranked servers.

Getting in

How do you get into [EU] Facepunch Staging?

Open Rust and press F1, then type client.connect 79.137.98.9:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168230,sc2,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp350
Max players The slot count is 350.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168230
Build It's on build 168230.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial for newcomers.

Other

sc2
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.