TEST TRASH
Offline 79.139.221.62:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and listings
Where does TEST TRASH appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST TRASH are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST TRASH?
The server browser shows these tags for TEST TRASH: gmrust (Game mode): This is the standard Rust survival experience; mp11 (Max players): There are 11 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is TEST TRASH in?
TEST TRASH does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 79.139.221.62:28015.
How reliable is TEST TRASH?
TEST TRASH is down at the moment; it was last up 20 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is TEST TRASH on?
Rust network protocol 2633 and build 165217 is what TEST TRASH runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does TEST TRASH wipe?
Too few wipes are on record for TEST TRASH to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 43 days 19 hours.
Map and rules
What settings and rules have been applied to TEST TRASH?
No gather rate appears in the name of TEST TRASH. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on TEST TRASH?
The map on TEST TRASH is procedural, made by the game.
Player stats
Is TEST TRASH busy?
The last sighting of TEST TRASH was 20 days 1 hours ago; it is offline right now.
What's TEST TRASH's rank among Rust servers?
Over the last seven days, TEST TRASH is #16,308 by player hours, among the top 68% of all ranked servers.
Getting in
What's the way to join TEST TRASH?
To join, open Rust, hit F1, and enter client.connect 79.139.221.62:28015. Or click Launch Rust on this page to open the game through Steam and connect.