ServerName
Offline 79.174.56.23:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 300
- 448/ 475
- 221/ 250
- 196/ 225
- 216/ 250
- 242/ 275
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find ServerName?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 79.174.56.23:28015.
Is ServerName up, and how often does it stay online?
Right now ServerName is offline, having last been seen 1 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to ServerName?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Population
Is ServerName busy?
ServerName was last seen 1 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #9,487 by player hours, among the top 43% of all ranked servers.
Join info
How do you get into ServerName?
Open Rust and press F1, then type client.connect 79.174.56.23:28015. Alternatively, click Launch Rust on this page to join via Steam.