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Dive report

[DE/PVE+PVP] Hood Community Server

Offline EU 79.254.191.78:28015 checked 27d ago

monthly wipes moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,512rank#2538 in EU
43d agolast wipemonthly schedule
18d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [DE/PVE+PVP] Hood Community Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [DE/PVE+PVP] Hood Community Server: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [DE/PVE+PVP] Hood Community Server?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): Its browser listing sits under Europe — that is the tag list [DE/PVE+PVP] Hood Community Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of [DE/PVE+PVP] Hood Community Server?

[DE/PVE+PVP] Hood Community Server lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 79.254.191.78:28015.

How reliable is [DE/PVE+PVP] Hood Community Server?

Right now [DE/PVE+PVP] Hood Community Server is offline, having last been seen 27 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [DE/PVE+PVP] Hood Community Server?

The version on [DE/PVE+PVP] Hood Community Server is Rust network protocol 2633 and build 164530, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [DE/PVE+PVP] Hood Community Server follow for wipes?

The next wipe for [DE/PVE+PVP] Hood Community Server is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 43 days 22 hours. Its tags publish a wipe schedule that runs monthly.

Settings and map

Which rules and settings is [DE/PVE+PVP] Hood Community Server running?

No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on [DE/PVE+PVP] Hood Community Server?

The map on [DE/PVE+PVP] Hood Community Server is procedural and size 4,000, generated by the game with seed 4396. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on [DE/PVE+PVP] Hood Community Server?

Right now [DE/PVE+PVP] Hood Community Server is offline, with its last appearance 27 days 13 hours ago.

Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?

Over the last seven days, [DE/PVE+PVP] Hood Community Server sits at #15,512 by player hours, among the top – of all ranked servers and #2,538 in Europe.

How to join

What's the way to join [DE/PVE+PVP] Hood Community Server?

To join, open Rust, hit F1, and enter client.connect 79.254.191.78:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.