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Dive report

Local Dev Server

Offline 8.7.245.21:28015 checked 6d ago

Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#10,006ranktop 45%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Dev Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Dev Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Dev Server?

The server browser shows these tags for Local Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Local Dev Server?

There is no published region for Local Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 8.7.245.21:28015.

What's the uptime like for Local Dev Server?

Right now Local Dev Server is offline, having last been seen 6 days 20 hours ago. It was up 3% of the time over the last full 7 days, 5 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Local Dev Server?

The version on Local Dev Server is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Local Dev Server follow for wipes?

Too few wipes are on record for Local Dev Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 3 hours.

Map and rules

What settings are in place on Local Dev Server?

Its name does not state a gather rate for Local Dev Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.

Which map is active on Local Dev Server?

The map on Local Dev Server is procedural, made by the game.

Player count

What's the population like on Local Dev Server?

Local Dev Server was last seen 6 days 20 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.

What position does Local Dev Server hold in the server rankings?

For player hours in the last seven days, Local Dev Server ranks #10,006, within the top 45% of ranked servers.

How to join

What's the way to join Local Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 8.7.245.21:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.