Jam's Solo PvE
Offline 80.108.193.11:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 475
- 597/ 600
- 338/ 375
- 728/ 775
- 112/ 200
- 338/ 375
Quick answers
Tags and filters
Where does Jam's Solo PvE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Jam's Solo PvE are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Jam's Solo PvE?
The server browser shows these tags for Jam's Solo PvE: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Jam's Solo PvE in?
There is no published region for Jam's Solo PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.108.193.11:28015.
Is Jam's Solo PvE up, and how often does it stay online?
The server Jam's Solo PvE is not reachable at the moment; the last sighting was 20 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Jam's Solo PvE on?
The version on Jam's Solo PvE is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Jam's Solo PvE wipe?
Too few wipes are on record for Jam's Solo PvE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 23 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Jam's Solo PvE running?
Its name does not state a gather rate for Jam's Solo PvE. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Jam's Solo PvE?
The map on Jam's Solo PvE is procedural, made by the game.
Player stats
Is Jam's Solo PvE busy?
Jam's Solo PvE was last seen 20 days 1 hours ago and is offline as you read this.
What's Jam's Solo PvE's rank among Rust servers?
Over the last seven days, Jam's Solo PvE is #16,947 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into Jam's Solo PvE?
To join, open Rust, hit F1, and enter client.connect 80.108.193.11:28015. Or click Launch Rust on this page to open the game through Steam and connect.