sKiLdUsT.com Rust
Offline 80.145.144.187:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and filters
Where does sKiLdUsT.com Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sKiLdUsT.com Rust are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on sKiLdUsT.com Rust?
The server browser shows these tags for sKiLdUsT.com Rust: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): The slot count is 8; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of sKiLdUsT.com Rust?
No region comes from sKiLdUsT.com Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 80.145.144.187:28015.
What's the uptime like for sKiLdUsT.com Rust?
Right now sKiLdUsT.com Rust is offline, having last been seen 16 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is sKiLdUsT.com Rust on?
Rust network protocol 2633 and build 165217 is what sKiLdUsT.com Rust runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does sKiLdUsT.com Rust wipe?
sKiLdUsT.com Rust's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 13 hours is how long ago this world came into being.
Map and rules
What settings are in place on sKiLdUsT.com Rust?
No gather rate appears in the name of sKiLdUsT.com Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on sKiLdUsT.com Rust?
sKiLdUsT.com Rust uses a game-generated procedural map.
Player stats
What's the population like on sKiLdUsT.com Rust?
Right now sKiLdUsT.com Rust is offline, with its last appearance 16 days 12 hours ago.
What's sKiLdUsT.com Rust's rank among Rust servers?
For player hours in the last seven days, sKiLdUsT.com Rust ranks #16,036, within the top 69% of ranked servers.
Getting in
What's the way to join sKiLdUsT.com Rust?
Open Rust and press F1, then type client.connect 80.145.144.187:28015. Alternatively, click Launch Rust on this page to join via Steam.