sKiLdUsT.com Rust
Offline 80.145.149.236:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 144/ 200
- 290/ 300
- 241/ 275
- 777/ 800
- 107/ 200
- 106/ 250
Quick answers
Tags and filters
Where does sKiLdUsT.com Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sKiLdUsT.com Rust are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on sKiLdUsT.com Rust?
The server browser shows these tags for sKiLdUsT.com Rust: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find sKiLdUsT.com Rust?
sKiLdUsT.com Rust does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 80.145.149.236:28015.
How reliable is sKiLdUsT.com Rust?
The server sKiLdUsT.com Rust is not reachable at the moment; the last sighting was 11 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is sKiLdUsT.com Rust on?
On Linux, sKiLdUsT.com Rust runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does sKiLdUsT.com Rust wipe?
Too few wipes are on record for sKiLdUsT.com Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 7 hours ago.
Rules and settings
What settings and rules have been applied to sKiLdUsT.com Rust?
No gather rate appears in the name of sKiLdUsT.com Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on sKiLdUsT.com Rust?
The map on sKiLdUsT.com Rust is procedural, made by the game.
Population
What's the population like on sKiLdUsT.com Rust?
Right now sKiLdUsT.com Rust is offline, with its last appearance 11 days 15 hours ago.
What position does sKiLdUsT.com Rust hold in the server rankings?
Over the last seven days, sKiLdUsT.com Rust is #15,987 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join sKiLdUsT.com Rust?
To join, open Rust, hit F1, and enter client.connect 80.145.149.236:28015. Or click Launch Rust on this page to open the game through Steam and connect.