Realistic RUST
Offline EU 80.187.104.170:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 200
- 6/ 50
- 2/ 20
- 3/ 100
- 2/ 200
- 2/ 100
Quick answers
Tags and listings
Where does Realistic RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Realistic RUST?
The server browser shows these tags for Realistic RUST: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^k (Build server): Build and test your base designs; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Realistic RUST in?
Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 80.187.104.170:28015.
How reliable is Realistic RUST?
Right now Realistic RUST is offline, having last been seen 27 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 19 September 2026.
What Rust version is Realistic RUST on?
The version on Realistic RUST is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Realistic RUST follow for wipes?
Realistic RUST's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 43 days 19 hours.
Map and rules
Which rules and settings is Realistic RUST running?
The name of Realistic RUST contains no gather rate. The group limit is the game's default of 8 players. build & creative is the game mode, no gathering, just sandbox building. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player count
Is Realistic RUST busy?
Realistic RUST was last seen 27 days 9 hours ago and is offline as you read this.
What position does Realistic RUST hold in the server rankings?
Over the last seven days, Realistic RUST sits at #15,468 by player hours, among the top – of all ranked servers and #2,540 in Europe.
Getting in
How do you get into Realistic RUST?
To join, open Rust, hit F1, and enter client.connect 80.187.104.170:28015. Or click Launch Rust on this page to open the game through Steam and connect.