My Test Server
Offline 80.187.115.40:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 317/ 400
- 562/ 600
- 200/ 225
- 271/ 325
- 288/ 350
- 376/ 425
Quick answers
Tags and filters
Where does My Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on My Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list My Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is My Test Server in?
No region comes from My Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 80.187.115.40:28015.
How reliable is My Test Server?
Right now My Test Server is offline, having last been seen 11 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Test Server?
The version on My Test Server is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does My Test Server wipe?
The wipes recorded for My Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 12 days.
Settings and map
Which rules and settings is My Test Server running?
Its name does not state a gather rate for My Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on My Test Server?
A procedural map, generated by the game, is in play on My Test Server.
Player stats
Is My Test Server busy?
The last sighting of My Test Server was 11 days 14 hours ago; it is offline right now.
What's My Test Server's rank among Rust servers?
Over the last seven days, My Test Server is #14,633 by player hours, among the top 65% of all ranked servers.
Join info
How do you get into My Test Server?
Open Rust and press F1, then type client.connect 80.187.115.40:28015. Alternatively, click Launch Rust on this page to join via Steam.