Realistic RUST
Offline EU 80.187.123.246:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 200
- 8/ 50
- 1/ 20
- 4/ 100
- 5/ 200
- 2/ 100
Quick answers
Tags and listings
Where does Realistic RUST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Realistic RUST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Realistic RUST?
The server browser shows these tags for Realistic RUST: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^k (Build server): A place to design and practise base building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Realistic RUST in?
Its location is Europe, according to the EU tag Realistic RUST displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 80.187.123.246:28015.
How reliable is Realistic RUST?
Realistic RUST is down at the moment; it was last up 34 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 is what Realistic RUST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Realistic RUST follow for wipes?
Too few wipes are on record for Realistic RUST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 43 days 20 hours.
Rules and settings
What settings are in place on Realistic RUST?
Its name does not state a gather rate for Realistic RUST. The group limit is the game's default of 8 players. build & creative is the game mode, no gathering, just sandbox building. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
Is Realistic RUST busy?
Right now Realistic RUST is offline, with its last appearance 34 days 9 hours ago.
Where does Realistic RUST sit in the rankings?
Over the last seven days Realistic RUST sits at #15,134 on player hours, which is #2,503 in Europe and inside the top – of all ranked servers.
Getting in
What's the process to join Realistic RUST?
Open Rust and press F1, then type client.connect 80.187.123.246:28015. Alternatively, click Launch Rust on this page to join via Steam.