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Dive report

Realistic RUST

Offline EU 80.187.125.140:28015 checked 10d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,915ranktop 72% · #2504 in EU
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Realistic RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Realistic RUST?

Realistic RUST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^k (Build server): Work on base designs and practise building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Realistic RUST?

The EU tag marks Realistic RUST as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.187.125.140:28015.

Is Realistic RUST up, and how often does it stay online?

Right now Realistic RUST is offline, having last been seen 10 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 4 October 2026.

What Rust version is Realistic RUST on?

On Windows, Realistic RUST runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Realistic RUST follow for wipes?

Too few wipes are on record for Realistic RUST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 21 hours ago.

Settings and map

Which rules and settings is Realistic RUST running?

The name of Realistic RUST contains no gather rate. 8 players is the group cap, the game's default. It runs build & creative, no gathering, just sandbox building. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Population

How many players are on Realistic RUST?

Right now Realistic RUST is offline, with its last appearance 10 days 16 hours ago.

What's Realistic RUST's rank among Rust servers?

Over the last seven days Realistic RUST sits at #15,915 on player hours, which is #2,504 in Europe and inside the top 72% of all ranked servers.

Join info

What's the way to join Realistic RUST?

To join, open Rust, hit F1, and enter client.connect 80.187.125.140:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build This server runs build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Gameplay

^k
Build server Work on base designs and practise building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.