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Dive report

Realistic RUST

Offline EU 80.187.125.54:28015 checked 47m ago

moddedoxidepve
Drop in
1/ 100 players now 1% full
07-day averagepeak 1
#15,470ranktop 70% · #2535 in EU
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Realistic RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Realistic RUST?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^k (Build server): Work on base designs and practise building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe — that is the tag list Realistic RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Realistic RUST?

Its location is Europe, according to the EU tag Realistic RUST displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.187.125.54:28015.

How reliable is Realistic RUST?

Realistic RUST is down at the moment; it was last up 47 minutes ago. 18 October 2026 is when Rust Going Deep first saw it.

What Rust version is Realistic RUST on?

Rust network protocol 2634 and build 167781 is what Realistic RUST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Realistic RUST follow for wipes?

The wipes recorded for Realistic RUST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 3 hours.

Settings and map

Which rules and settings is Realistic RUST running?

No gather rate appears in the name of Realistic RUST. 8 players is the group cap, the game's default. It runs build & creative, build freely in a sandbox, no gathering needed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Population

What's the population like on Realistic RUST?

The last sighting of Realistic RUST was 47 minutes ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Realistic RUST hold in the server rankings?

Over the last seven days Realistic RUST sits at #15,470 on player hours, which is #2,535 in Europe and inside the top 70% of all ranked servers.

Getting in

How do you get into Realistic RUST?

Open Rust and press F1, then type client.connect 80.187.125.54:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^k
Build server Work on base designs and practise building.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.