Realistic RUST
Offline EU 80.187.126.141:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 200
- 8/ 50
- 2/ 20
- 4/ 100
- 5/ 200
- 2/ 100
Quick answers
Tags and filters
Where does Realistic RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Realistic RUST?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): It's on build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^k (Build server): A place to design and practise base building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe — that is the tag list Realistic RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Realistic RUST?
Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 80.187.126.141:28015.
How reliable is Realistic RUST?
Right now Realistic RUST is offline, having last been seen 9 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 7 October 2026.
What Rust version is Realistic RUST on?
On Windows, Realistic RUST runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Realistic RUST wipe?
The wipes recorded for Realistic RUST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 21 hours.
Map and rules
What settings are in place on Realistic RUST?
Its name does not state a gather rate for Realistic RUST. Up to 8 players per group, which is the default. build & creative is the game mode, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Population
How many players are on Realistic RUST?
Realistic RUST was last seen 9 days 22 hours ago and is offline as you read this.
Where does Realistic RUST sit in the rankings?
Over the last seven days Realistic RUST sits at #14,556 on player hours, which is #2,413 in Europe and inside the top 66% of all ranked servers.
How to join
What's the way to join Realistic RUST?
To join, open Rust, hit F1, and enter client.connect 80.187.126.141:28015. Or click Launch Rust on this page to open the game through Steam and connect.