Realistic RUST
Offline EU 80.187.127.147:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 200
- 1/ 50
- 1/ 20
- 1/ 100
- 2/ 200
- 0/ 30
Quick answers
Tags and listings
Where does Realistic RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Realistic RUST?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^k (Build server): Work on base designs and practise building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): The server browser lists it under Europe — that is the tag list Realistic RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Realistic RUST in?
Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 80.187.127.147:28015.
How reliable is Realistic RUST?
The server Realistic RUST is not reachable at the moment; the last sighting was 43 hours ago. It was up 4% of the time over the last full 2 days, 2 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.
What is the Rust version for Realistic RUST?
On Windows, Realistic RUST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Realistic RUST follow for wipes?
Too few wipes are on record for Realistic RUST to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 18 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Realistic RUST?
No gather rate appears in the name of Realistic RUST. Up to 8 players per group, which is the default. It runs build & creative, build freely in a sandbox, no gathering needed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Player count
What's the population like on Realistic RUST?
Right now Realistic RUST is offline, with its last appearance 43 hours ago. For the past week, players averaged 0 with a high of 1. At 10:00 UTC in the last 48 hours, the average reached its highest: 0 players.
Where does Realistic RUST sit in the rankings?
Realistic RUST ranks #15,652 for player hours over the last seven days, #2,538 in Europe and in the top 71% of ranked servers.
How to join
How do you get into Realistic RUST?
To join, open Rust, hit F1, and enter client.connect 80.187.127.147:28015. Or click Launch Rust on this page to open the game through Steam and connect.