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Dive report

Realistic RUST

Offline EU 80.187.127.147:28015 checked 1d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#15,652ranktop 71% · #2538 in EU
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Realistic RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Realistic RUST?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^k (Build server): Work on base designs and practise building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): The server browser lists it under Europe — that is the tag list Realistic RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is Realistic RUST in?

Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 80.187.127.147:28015.

How reliable is Realistic RUST?

The server Realistic RUST is not reachable at the moment; the last sighting was 43 hours ago. It was up 4% of the time over the last full 2 days, 2 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.

What is the Rust version for Realistic RUST?

On Windows, Realistic RUST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Realistic RUST follow for wipes?

Too few wipes are on record for Realistic RUST to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 18 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Realistic RUST?

No gather rate appears in the name of Realistic RUST. Up to 8 players per group, which is the default. It runs build & creative, build freely in a sandbox, no gathering needed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

What's the population like on Realistic RUST?

Right now Realistic RUST is offline, with its last appearance 43 hours ago. For the past week, players averaged 0 with a high of 1. At 10:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does Realistic RUST sit in the rankings?

Realistic RUST ranks #15,652 for player hours over the last seven days, #2,538 in Europe and in the top 71% of ranked servers.

How to join

How do you get into Realistic RUST?

To join, open Rust, hit F1, and enter client.connect 80.187.127.147:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Gameplay

^k
Build server Work on base designs and practise building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.