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Dive report

Realistic RUST

Offline EU 80.187.127.229:28015 checked 25d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,473ranktop 67% · #2524 in EU
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Realistic RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Realistic RUST?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^k (Build server): A place to design and practise base building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): Its browser listing sits under Europe — that is the tag list Realistic RUST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Realistic RUST in?

The EU tag marks Realistic RUST as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 80.187.127.229:28015.

Is Realistic RUST up, and how often does it stay online?

The server Realistic RUST is not reachable at the moment; the last sighting was 25 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 21 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Realistic RUST?

On Windows, Realistic RUST runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Realistic RUST wipe?

Too few wipes are on record for Realistic RUST to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 17 hours ago.

Rules and settings

What settings and rules have been applied to Realistic RUST?

Its name does not state a gather rate for Realistic RUST. Up to 8 players per group, which is the default. build & creative is the game mode, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Player count

How many players are on Realistic RUST?

Realistic RUST was last seen 25 days 6 hours ago and is offline as you read this.

What's Realistic RUST's rank among Rust servers?

Realistic RUST ranks #15,473 for player hours over the last seven days, #2,524 in Europe and in the top 67% of ranked servers.

Join info

How do you get into Realistic RUST?

Open Rust and press F1, then type client.connect 80.187.127.229:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Gameplay

^k
Build server A place to design and practise base building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.