Realistic RUST
Offline EU 80.187.127.6:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 200
- 0/ 50
- 1/ 20
- 1/ 100
- 0/ 100
- 2/ 200
Quick answers
Tags and listings
Where does Realistic RUST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Realistic RUST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Realistic RUST?
The server browser shows these tags for Realistic RUST: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^k (Build server): Build and test your base designs; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Realistic RUST?
Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.187.127.6:28015.
How reliable is Realistic RUST?
Realistic RUST is down at the moment; it was last up 2 days 16 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.
What is the Rust version for Realistic RUST?
Rust network protocol 2634 and build 167781 is what Realistic RUST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Realistic RUST follow for wipes?
Realistic RUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 17 hours.
Settings and map
Which rules and settings is Realistic RUST running?
No gather rate appears in the name of Realistic RUST. 8 players is the group cap, the game's default. It runs build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on Realistic RUST?
The last sighting of Realistic RUST was 2 days 16 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does Realistic RUST sit in the rankings?
Over the last seven days Realistic RUST sits at #15,850 on player hours, which is #2,567 in Europe and inside the top 72% of all ranked servers.
Getting in
How do you get into Realistic RUST?
To join, open Rust, hit F1, and enter client.connect 80.187.127.6:28015. Or click Launch Rust on this page to open the game through Steam and connect.