Skip to the content
Dive report

Realistic RUST

Offline EU 80.187.127.6:28015 checked 2d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,850ranktop 72% · #2567 in EU
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Realistic RUST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Realistic RUST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Realistic RUST?

The server browser shows these tags for Realistic RUST: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^k (Build server): Build and test your base designs; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Realistic RUST?

Realistic RUST lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.187.127.6:28015.

How reliable is Realistic RUST?

Realistic RUST is down at the moment; it was last up 2 days 16 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.

What is the Rust version for Realistic RUST?

Rust network protocol 2634 and build 167781 is what Realistic RUST runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Realistic RUST follow for wipes?

Realistic RUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 17 hours.

Settings and map

Which rules and settings is Realistic RUST running?

No gather rate appears in the name of Realistic RUST. 8 players is the group cap, the game's default. It runs build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Player stats

How many players are on Realistic RUST?

The last sighting of Realistic RUST was 2 days 16 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does Realistic RUST sit in the rankings?

Over the last seven days Realistic RUST sits at #15,850 on player hours, which is #2,567 in Europe and inside the top 72% of all ranked servers.

Getting in

How do you get into Realistic RUST?

To join, open Rust, hit F1, and enter client.connect 80.187.127.6:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^k
Build server Build and test your base designs.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.