Realistic RUST
Offline EU 80.187.86.179:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 200
- 6/ 50
- 2/ 20
- 3/ 100
- 2/ 200
- 2/ 100
Quick answers
Tags and listings
Where does Realistic RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Realistic RUST are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Realistic RUST?
Realistic RUST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^k (Build server): Work on base designs and practise building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Realistic RUST?
Its location is Europe, according to the EU tag Realistic RUST displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 80.187.86.179:28015.
Is Realistic RUST up, and how often does it stay online?
Realistic RUST is down at the moment; it was last up 34 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 is what Realistic RUST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Realistic RUST follow for wipes?
Realistic RUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 19 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Realistic RUST running?
No gather rate appears in the name of Realistic RUST. The group limit is the game's default of 8 players. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on Realistic RUST?
Right now Realistic RUST is offline, with its last appearance 34 days 10 hours ago.
Where does Realistic RUST sit in the rankings?
Over the last seven days, Realistic RUST sits at #15,150 by player hours, among the top – of all ranked servers and #2,501 in Europe.
How to join
How do you get into Realistic RUST?
Open Rust and press F1, then type client.connect 80.187.86.179:28015. Alternatively, click Launch Rust on this page to join via Steam.