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Dive report

Dagnabbits testserver

Offline 80.208.80.139:28015 checked 3d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:20 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Dagnabbits testserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Dagnabbits testserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Dagnabbits testserver?

The server browser shows these tags for Dagnabbits testserver: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Dagnabbits testserver?

There is no published region for Dagnabbits testserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.208.80.139:28015.

Is Dagnabbits testserver up, and how often does it stay online?

Right now Dagnabbits testserver is offline, having last been seen 3 days 2 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. Rust Going Deep has had it on record since 17 September 2026.

What is the Rust version for Dagnabbits testserver?

On Linux, Dagnabbits testserver runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Dagnabbits testserver follow for wipes?

Dagnabbits testserver's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 3 days 2 hours ago.

What can you expect on wipe day at Dagnabbits testserver?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to Dagnabbits testserver?

The name of Dagnabbits testserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Dagnabbits testserver?

A game-generated procedural map of size 4,500 with seed 981907749 is in play on Dagnabbits testserver. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is Dagnabbits testserver busy?

Dagnabbits testserver was last seen 3 days 2 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

Where does Dagnabbits testserver sit in the rankings?

For player hours in the last seven days, Dagnabbits testserver ranks #15,843, within the top 72% of ranked servers.

How to join

What's the process to join Dagnabbits testserver?

To join, open Rust, hit F1, and enter client.connect 80.208.80.139:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.