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Dive report

Carbon test server

Online EU 80.220.47.180:28015 checked 14m ago

moddedcarbonpvepremium
Drop in
1/ 3 players now 33% full
17-day averagepeak 1
#7,180ranktop 32% · #1996 in EU
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75112:0016:0003:0004:0003:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:13 UTC15d ago 1 – running 0
Fri 2 Oct, 11:41 UTC15d ago 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC16d ago 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW16d ago 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC16d ago 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC17d ago 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC19d ago 1 – 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Carbon test server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Carbon test server are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Carbon test server?

The server browser shows these tags for Carbon test server: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): The build number is 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; ^q (Premium): Joining requires premium status on Rust; modded (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Carbon test server?

Carbon test server lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.220.47.180:28015.

What's the uptime like for Carbon test server?

Right now Carbon test server is online. In the last full 7 days, 28 of 168 hours were online, 17% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Carbon test server?

On Windows, Carbon test server runs Rust network protocol 2635 and build 168330. The protocol must match to join; Steam will update your game.

Wipe info

How often does Carbon test server wipe?

No next wipe can be predicted for Carbon test server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 1 hours.

What can you expect on wipe day at Carbon test server?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on Carbon test server?

The name of Carbon test server contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on Carbon test server?

Carbon test server is holding 1 players on its 3 slots at the moment. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

What position does Carbon test server hold in the server rankings?

Over the last seven days, Carbon test server sits at #7,180 by player hours, among the top 32% of all ranked servers and #1,996 in Europe.

Join info

What's the process to join Carbon test server?

To join, open Rust, hit F1, and enter client.connect 80.220.47.180:28015. Or click Launch Rust on this page to open the game through Steam and connect. Joining requires premium status on Rust.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs168330,ts8,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp3
Max players The slot count is 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168330
Build The build number is 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.
^q
Premium Joining requires premium status on Rust.
modded
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.