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Dive report

Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10

Online 80.242.59.71:10000 checked 11m ago

2x weekly wipes moddedoxide
Drop in
553/ 600 players now 92% full
2227-day averagepeak 592
#26ranktop 0.1%
1d agolast wipeweekly schedule
5d 15hnext wipeFri 23 Oct, 10:01 UTC

Players

AveragePeakWipe
020040060080019:0004:0013:0023:0008:0017:00Wiped Fri 16 Oct, 10:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Fri 16 Oct, 10:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 10:01 UTC, in 5d 15h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak591players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 5d 15h
    Fri 23 Oct, 10:01 UTC
  • 12d 15h
    Fri 30 Oct, 10:01 UTC
  • 19d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 15h
    Fri 6 Nov, 10:01 UTC
  • 26d 15h
    Fri 13 Nov, 10:01 UTC
  • 33d 15h
    Fri 20 Nov, 10:01 UTC
  • 40d 15h
    Fri 27 Nov, 10:01 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:01 UTC1d ago – – running 59
Fri 9 Oct, 10:02 UTC8d ago 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC15d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC22d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC29d ago 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10: 2x Rust servers, EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.

Who is behind Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

35 other servers we track share the magicrust.gg hostname that Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 publishes, so they are probably under the same operator.

What's the meaning of the tags on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

gmrust (Game mode): Survival, as standard Rust does it; mp600 (Max players): There are 600 slots on this server; ts300 (Group limit): The team limit is 300; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; jp11 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 lag-free?

The last 48 hours saw an average of 47 server fps, never dropping below 23. Buildings, deployables and all other world objects added up to as many as 473,432 entities. Memory use peaked at 11,519 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

The name of Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.242.59.71:10000.

Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 up, and how often does it stay online?

Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is live as of this check. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 on?

The version on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 wipe?

Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 runs on a every Friday at 10:01 UTC wipe cycle. Expect the next wipe on Friday 23 October at 10:01 UTC. This world has been running since 32 hours ago. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

The average peak across recent wipes is 591 players. A peak 3 hours into the latest wipe, plus 172 more in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 5.

Rules and settings

What settings are in place on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

The name says it: Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is a 2x gather server. 300 players is the maximum group size. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

A game-generated procedural map of size 4,000 with seed 1112022 is in play on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Baйп был 1д нaзaд.

Population

Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 busy?

Right now 553 players are on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10, which has 600 slots. The seven-day average is 222 players, with a peak of 592. The busiest point in the last 48 hours was 13:00 UTC, averaging 580 players.

What's Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10's rank among Rust servers?

For player hours in the last seven days, Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 ranks #26, within the top 0.1% of ranked servers.

Getting in

What's the way to join Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.71:10000. You can find its website at https://magicrust.gg/serv14.

What each one means

Server tags

Published as mp600,ptrak,jp11,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp600
Max players There are 600 slots on this server.
ts300
Group limit The team limit is 300.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Other

jp11
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.