Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10
Online 80.242.59.71:10000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 10:01 UTC, in 5d 15h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 5d 15hFri 23 Oct, 10:01 UTC
- 12d 15hFri 30 Oct, 10:01 UTC
- 19d 0hThu 5 Nov, 19:00 UTCFW
- 19d 15hFri 6 Nov, 10:01 UTC
- 26d 15hFri 13 Nov, 10:01 UTC
- 33d 15hFri 20 Nov, 10:01 UTC
- 40d 15hFri 27 Nov, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:01 UTC1d ago | – | – | running | 59 |
| Fri 9 Oct, 10:02 UTC8d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC15d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC22d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC29d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 930/ 1200
- 12/ 1750
- 520/ 550
- 386/ 450
- 262/ 300
- 278/ 370
Quick answers
Tags and filters
Where does Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10: 2x Rust servers, EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Who is behind Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
35 other servers we track share the magicrust.gg hostname that Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 publishes, so they are probably under the same operator.
What's the meaning of the tags on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
gmrust (Game mode): Survival, as standard Rust does it; mp600 (Max players): There are 600 slots on this server; ts300 (Group limit): The team limit is 300; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; jp11 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 lag-free?
The last 48 hours saw an average of 47 server fps, never dropping below 23. Buildings, deployables and all other world objects added up to as many as 473,432 entities. Memory use peaked at 11,519 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
The name of Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.242.59.71:10000.
Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 up, and how often does it stay online?
Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is live as of this check. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 on?
The version on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 wipe?
Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 runs on a every Friday at 10:01 UTC wipe cycle. Expect the next wipe on Friday 23 October at 10:01 UTC. This world has been running since 32 hours ago. Its tags carry a wipe schedule that runs weekly.
What happens on wipe day at Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
The average peak across recent wipes is 591 players. A peak 3 hours into the latest wipe, plus 172 more in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 5.
Rules and settings
What settings are in place on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
The name says it: Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 is a 2x gather server. 300 players is the maximum group size. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
A game-generated procedural map of size 4,000 with seed 1112022 is in play on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Baйп был 1д нaзaд.
Population
Is Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 busy?
Right now 553 players are on Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10, which has 600 slots. The seven-day average is 222 players, with a peak of 592. The busiest point in the last 48 hours was 13:00 UTC, averaging 580 players.
What's Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10's rank among Rust servers?
For player hours in the last seven days, Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10 ranks #26, within the top 0.1% of ranked servers.
Getting in
What's the way to join Magic Rust #14 — Modded 2x (No limit) | Baйп 16.10?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.71:10000. You can find its website at https://magicrust.gg/serv14.
