AlekTest
Offline 80.55.38.89:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 211/ 225
- 402/ 425
- 238/ 250
- 147/ 200
- 161/ 200
- 197/ 250
Quick answers
Tags and listings
Where does AlekTest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry AlekTest are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on AlekTest?
AlekTest's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find AlekTest?
There is no published region for AlekTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.55.38.89:28015.
What's the uptime like for AlekTest?
AlekTest is down at the moment; it was last up 16 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for AlekTest?
Rust network protocol 2633 and build 163794 is what AlekTest runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does AlekTest follow for wipes?
Too few wipes are on record for AlekTest to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 35 days 5 hours ago.
Map and rules
What settings are in place on AlekTest?
The name of AlekTest contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on AlekTest?
A procedural map, generated by the game, is in play on AlekTest.
Player count
How many players are on AlekTest?
Right now AlekTest is offline, with its last appearance 16 days 13 hours ago.
What's AlekTest's rank among Rust servers?
For player hours in the last seven days, AlekTest ranks #16,557, within the top 70% of ranked servers.
Join info
What's the process to join AlekTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.55.38.89:28015.