Skip to the content
Dive report

Test Server 31 #1

Offline 80.76.61.125:28015 checked 23d ago

Drop in
1/ 31 players now 3% full
07-day averagepeak –
#13,680ranktop 61%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server 31 #1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server 31 #1: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server 31 #1?

gmrust (Game mode): Survival, as standard Rust does it; mp31 (Max players): The slot count is 31; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Test Server 31 #1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Test Server 31 #1?

Test Server 31 #1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 80.76.61.125:28015.

How reliable is Test Server 31 #1?

Test Server 31 #1 is down at the moment; it was last up 23 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 24 September 2026.

What Rust version is Test Server 31 #1 on?

The version on Test Server 31 #1 is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Test Server 31 #1 wipe?

The wipes recorded for Test Server 31 #1 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 14 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Test Server 31 #1 running?

No gather rate appears in the name of Test Server 31 #1. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Test Server 31 #1?

A procedural map, generated by the game, is in play on Test Server 31 #1.

Player stats

Is Test Server 31 #1 busy?

The last sighting of Test Server 31 #1 was 23 days 8 hours ago; it is offline right now.

What position does Test Server 31 #1 hold in the server rankings?

For player hours in the last seven days, Test Server 31 #1 ranks #13,680, within the top 61% of ranked servers.

How to join

What's the process to join Test Server 31 #1?

To join, open Rust, hit F1, and enter client.connect 80.76.61.125:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp31
Max players The slot count is 31.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.