nameserver
Offline 80.95.43.19:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 428/ 350
- 639/ 725
- 208/ 250
- 122/ 200
- 242/ 275
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list nameserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find nameserver?
There is no published region for nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 80.95.43.19:28015.
How reliable is nameserver?
The server nameserver is not reachable at the moment; the last sighting was 44 hours ago. It was up 10% of the time over the last full 5 days, 12 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for nameserver?
On Windows, nameserver runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 15 hours.
Rules and settings
Which rules and settings is nameserver running?
No gather rate appears in the name of nameserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
Is nameserver busy?
The last sighting of nameserver was 44 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #7,335, within the top 33% of ranked servers.
Join info
What's the way to join nameserver?
Open Rust and press F1, then type client.connect 80.95.43.19:28015. Alternatively, click Launch Rust on this page to join via Steam.