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Dive report

JonDoughandfriends

Online 81.0.246.242:28315 checked 6m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,939ranktop 59%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW16d ago 0 – running 0
Mon 14 Sep, 10:23 UTC34d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC34d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does JonDoughandfriends appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include JonDoughandfriends: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on JonDoughandfriends?

The server browser shows these tags for JonDoughandfriends: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does JonDoughandfriends perform?

It averaged 59 server fps over the last 48 hours, with a low of 40. The entity count reached a high of 145,877, covering buildings, deployables and everything else. The top memory figure was 4,213 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of JonDoughandfriends?

No region comes from JonDoughandfriends. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 81.0.246.242:28315.

Is JonDoughandfriends up, and how often does it stay online?

JonDoughandfriends is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 days 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for JonDoughandfriends?

On Windows, JonDoughandfriends runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does JonDoughandfriends follow for wipes?

No next wipe can be predicted for JonDoughandfriends, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 16 hours ago.

What can you expect on wipe day at JonDoughandfriends?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

What settings and rules have been applied to JonDoughandfriends?

No gather rate appears in the name of JonDoughandfriends. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

Which map is active on JonDoughandfriends?

The map on JonDoughandfriends is procedural and size 5,000, generated by the game with seed 2147483647. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is JonDoughandfriends busy?

Out of 50 slots, 0 are filled on JonDoughandfriends right now. For the past week, players averaged 0 with a high of 1.

Where does JonDoughandfriends sit in the rankings?

For player hours in the last seven days, JonDoughandfriends ranks #12,939, within the top 59% of ranked servers.

Getting in

How do you get into JonDoughandfriends?

Open Rust and press F1, then type client.connect 81.0.246.242:28315. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.