Twofish Carbon Staging Test Server
Offline 81.100.154.125:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:02 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and search
Where does Twofish Carbon Staging Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Twofish Carbon Staging Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Twofish Carbon Staging Test Server?
Twofish Carbon Staging Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166490 (Build): This server runs build 166490; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Twofish Carbon Staging Test Server?
There is no published region for Twofish Carbon Staging Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 81.100.154.125:28115.
Is Twofish Carbon Staging Test Server up, and how often does it stay online?
Twofish Carbon Staging Test Server is down at the moment; it was last up 16 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is Twofish Carbon Staging Test Server on?
The version on Twofish Carbon Staging Test Server is Rust network protocol 2634 and build 166490, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Twofish Carbon Staging Test Server wipe?
Twofish Carbon Staging Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 20 hours ago.
What can you expect on wipe day at Twofish Carbon Staging Test Server?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on Twofish Carbon Staging Test Server?
The name of Twofish Carbon Staging Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Twofish Carbon Staging Test Server?
A procedural map, generated by the game, is in play on Twofish Carbon Staging Test Server.
Player count
How many players are on Twofish Carbon Staging Test Server?
Right now Twofish Carbon Staging Test Server is offline, with its last appearance 16 days 20 hours ago.
What position does Twofish Carbon Staging Test Server hold in the server rankings?
Over the last seven days, Twofish Carbon Staging Test Server is #16,508 by player hours, among the top 70% of all ranked servers.
Join info
What's the process to join Twofish Carbon Staging Test Server?
Open Rust and press F1, then type client.connect 81.100.154.125:28115. Alternatively, click Launch Rust on this page to join via Steam.