Skip to the content
Dive report

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree

Online EU 81.106.94.105:28019 checked 7m ago

3x biweekly wipes moddedoxidepve
Drop in
8/ 100 players now 8% full
37-day averagepeak 15
#1,866ranktop 8% · #706 in EU
2d agolast wipebiweekly schedule
18d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  • 18d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 4h
    Thu 12 Nov, 16:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC2d ago 15 – running 0
Thu 1 Oct, 17:45 UTC FW16d ago 13 halved by day 10 14 days 1
Thu 17 Sep, 18:08 UTC30d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree: 3x Rust servers, tracked live, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 3x.

Who's in charge of [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

The homeonmypc.uk hostname [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree publishes also comes from 1 other server we track, suggesting a shared operator.

What's the meaning of the tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

The server browser shows these tags for [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; modded (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree lag-free?

The last 48 hours saw an average of 60 server fps, never dropping below 58. The entity count reached a high of 248,870, covering buildings, deployables and everything else. Memory use peaked at 5,550 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree in?

The EU tag marks [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 81.106.94.105:28019.

How reliable is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

Right now [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree is online. The uptime it gives puts the last restart at roughly 7 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

Rust network protocol 2634 and build 167398 is what [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree wipe?

The wipe rhythm for [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree is every 4 weeks on Thursday at 16:58 UTC. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 2 days 19 hours. The tags show wipes scheduled every two weeks.

What happens on wipe day at [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

Across its recent wipes, the average busiest point drew 13 players. 3 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 10, then dipped below half.

Rules and settings

What settings and rules have been applied to [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

Gather rates here are 3x, as [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree announces in its name. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree uses a procedural map of size 5,000 with seed 2138400164, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Paradise Generated Map.

Player count

How many players are on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree is holding 8 players on its 100 slots at the moment. The seven-day average is 3 players, with a peak of 15. Over the last 48 hours, 20:00 UTC drew the most players, 12 on average.

What position does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree hold in the server rankings?

Over the last seven days [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree sits at #1,866 on player hours, which is #706 in Europe and inside the top 8% of all ranked servers.

Join info

How do you get into [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?

To join, open Rust, hit F1, and enter client.connect 81.106.94.105:28019. Or click Launch Rust on this page to open the game through Steam and connect. https://homeonmypc.uk/rust-server/index.html is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts8,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.