Skip to the content
Dive report

Name of Server as Shown on the Client Server List

Offline 81.197.196.41:28015 checked 5d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#13,136ranktop 59%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 81.197.196.41:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 5 days 6 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 12 October 2026 is when Rust Going Deep first saw it.

What Rust version is Name of Server as Shown on the Client Server List on?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 9 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map of size 4,000 with seed 1234, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Name of Server as Shown on the Client Server List busy?

Name of Server as Shown on the Client Server List was last seen 5 days 6 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #13,136 by player hours, among the top 59% of all ranked servers.

Getting in

What's the way to join Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 81.197.196.41:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.