Name of Server as Shown on the Client Server List
Offline 81.197.196.41:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 200
- 377/ 350
- 652/ 725
- 212/ 250
- 115/ 200
- 238/ 275
Quick answers
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Name of Server as Shown on the Client Server List?
There is no published region for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 81.197.196.41:28015.
What's the uptime like for Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline, having last been seen 5 days 6 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is Name of Server as Shown on the Client Server List on?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 9 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map of size 4,000 with seed 1234, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is Name of Server as Shown on the Client Server List busy?
Name of Server as Shown on the Client Server List was last seen 5 days 6 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Over the last seven days, Name of Server as Shown on the Client Server List is #13,136 by player hours, among the top 59% of all ranked servers.
Getting in
What's the way to join Name of Server as Shown on the Client Server List?
To join, open Rust, hit F1, and enter client.connect 81.197.196.41:28015. Or click Launch Rust on this page to open the game through Steam and connect.