Husky's Rust
Offline 81.197.32.36:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 284/ 350
- 472/ 550
- 211/ 225
- 217/ 300
- 243/ 300
- 270/ 350
Quick answers
Tags and listings
Where does Husky's Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Husky's Rust are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Husky's Rust?
Husky's Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): It holds 6 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Husky's Rust?
There is no published region for Husky's Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 81.197.32.36:28015.
How reliable is Husky's Rust?
The server Husky's Rust is not reachable at the moment; the last sighting was 8 hours ago. Over the past full 2 days it stayed up for 12 of 48 hours, or 25%. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is Husky's Rust on?
On Windows, Husky's Rust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Husky's Rust wipe?
Too few wipes are on record for Husky's Rust to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 3 days 12 hours.
Map and rules
Which rules and settings is Husky's Rust running?
Its name does not state a gather rate for Husky's Rust. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Husky's Rust?
Husky's Rust uses a game-generated procedural map.
Player stats
How many players are on Husky's Rust?
Husky's Rust was last seen 8 hours ago and is offline as you read this. The seven-day average is 2 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.
Where does Husky's Rust sit in the rankings?
Over the last seven days, Husky's Rust is #5,564 by player hours, among the top 25% of all ranked servers.
Join info
What's the process to join Husky's Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.197.32.36:28015.