Test Seed
Offline 81.201.57.86:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 300
- 448/ 475
- 221/ 250
- 196/ 225
- 216/ 250
- 242/ 275
Quick answers
Tags and filters
Where does Test Seed appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Seed: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Test Seed?
Test Seed's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Test Seed in?
Test Seed does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 81.201.57.86:28015.
Is Test Seed up, and how often does it stay online?
Right now Test Seed is offline, having last been seen 11 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for Test Seed?
Rust network protocol 2634 and build 167781 is what Test Seed runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Test Seed follow for wipes?
Too few wipes are on record for Test Seed to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 hours is how long ago this world came into being.
Map and rules
What settings are in place on Test Seed?
No gather rate appears in the name of Test Seed. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test Seed?
The map on Test Seed is procedural, made by the game.
Player stats
What's the population like on Test Seed?
Right now Test Seed is offline, with its last appearance 11 hours ago. For the past week, players averaged 0 with a high of 1. At 10:00 UTC in the last 48 hours, the average reached its highest: 0 players.
Where does Test Seed sit in the rankings?
For player hours in the last seven days, Test Seed ranks #14,727, within the top 66% of ranked servers.
Join info
How do you get into Test Seed?
To join, open Rust, hit F1, and enter client.connect 81.201.57.86:28015. Or click Launch Rust on this page to open the game through Steam and connect.