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Dive report

My Rust server | Powered by AMP

Offline 81.204.34.47:28015 checked 52m ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,159ranktop 70%
2h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75114:0015:00Wiped Sat 24 Oct, 14:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on My Rust server | Powered by AMP?

Average server fps for the last 48 hours was 94, and the lowest was 94. The entity count reached a high of 109,365, covering buildings, deployables and everything else. Memory use peaked at 2,477 MB. Players experience lag when fps drops and entities climb.

What's the location of My Rust server | Powered by AMP?

There is no published region for My Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 81.204.34.47:28015.

What's the uptime like for My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is not reachable at the moment; the last sighting was 52 minutes ago. According to its reported uptime, the last restart was about 1 hours ago. The first sighting by Rust Going Deep was on 24 October 2026.

What is the Rust version for My Rust server | Powered by AMP?

The version on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 2 hours ago.

Settings and map

What settings and rules have been applied to My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 4,500 with seed 6738, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP was last seen 52 minutes ago and is offline as you read this. Over the past week it has drawn 0 players on average. At 15:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does My Rust server | Powered by AMP hold in the server rankings?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,159, within the top 70% of ranked servers.

Join info

What's the way to join My Rust server | Powered by AMP?

Open Rust and press F1, then type client.connect 81.204.34.47:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.