nameserver
Offline 81.222.179.171:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is nameserver in?
There is no published region for nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 81.222.179.171:28015.
Is nameserver up, and how often does it stay online?
The server nameserver is not reachable at the moment; the last sighting was 16 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is nameserver on?
Rust network protocol 2633 and build 163207 is what nameserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 40 days 12 hours.
Settings and map
What settings are in place on nameserver?
The name of nameserver contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Population
Is nameserver busy?
The last sighting of nameserver was 16 days 13 hours ago; it is offline right now.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #16,019, within the top 69% of ranked servers.
How to join
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.222.179.171:28015.