My Local Testing Server
Offline 81.235.8.222:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 411/ 425
- 591/ 600
- 366/ 425
- 697/ 750
- 108/ 200
- 301/ 325
Quick answers
Tags and search
Where does My Local Testing Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Local Testing Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Local Testing Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list My Local Testing Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is My Local Testing Server in?
My Local Testing Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 81.235.8.222:28015.
How reliable is My Local Testing Server?
My Local Testing Server is down at the moment; it was last up 30 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.
What is the Rust version for My Local Testing Server?
Rust network protocol 2633 and build 164530 is what My Local Testing Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does My Local Testing Server wipe?
My Local Testing Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 15 hours.
Map and rules
What settings are in place on My Local Testing Server?
No gather rate appears in the name of My Local Testing Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on My Local Testing Server?
My Local Testing Server uses a game-generated procedural map.
Population
Is My Local Testing Server busy?
My Local Testing Server was last seen 30 days 15 hours ago and is offline as you read this.
What's My Local Testing Server's rank among Rust servers?
Over the last seven days, My Local Testing Server is #15,448 by player hours, among the top – of all ranked servers.
How to join
What's the process to join My Local Testing Server?
To join, open Rust, hit F1, and enter client.connect 81.235.8.222:28015. Or click Launch Rust on this page to open the game through Steam and connect.